diff --git a/src/content/notes/Warhammer/2-in-ruins.md b/src/content/notes/Warhammer/2-in-ruins.md index 8a2a78f..8247f86 100644 --- a/src/content/notes/Warhammer/2-in-ruins.md +++ b/src/content/notes/Warhammer/2-in-ruins.md @@ -40,8 +40,18 @@ So there is nothing that prevents vehicles from being inside those ruins. Let's ### LVO 2025 -These games were cast on Wargames Live and had a special guest commentator in the form of Jack Harpster from Art of War. The games were also often (always?) observed by a judge. +These games were cast on Wargames Live. In addition to the ever-present Joe, they have a guest commentator in the form of Jack Harpster from Art of War. The games were also (usually?) observed by a judge. These people have seen a _lot_ of events. -- [Here's an example from Round 1](https://youtu.be/HgshKDfWYyU?t=5284) on Layout 1 where John Kilcommons charges a Sky Ray Gunship into a small 2" ruin to engage Michael Hoopeer's Demon Spawn on the other side. It's actually a very interesting case because John is able to engage the Spawn through the ruin by being within 1" engagement range. He rolled low enough that he does not have to go around and fully base-to-base which would have opened him up to a heroic intervention. ![[images/2026-05-01_LVO_round_1.png]] -- [Here's another example from Round 3](https://youtu.be/HgshKDfWYyU?t=31597) on Layout 1 where Durante Bozzini moves his Ghostkeel (a walker vehicle) into the 2" ruins on the side in order to get better angles. ![[images/2026-05-01_LVO_round_3.png]] -- [Here in Round 4](https://youtu.be/9FTPZxTcbic?t=4283) on Layout 4, Forrest Phanton moves his Land Raider into a blue ruin in corner before disembarking, with a judge watching over his shoulder. ![[images/2026-05-01_LVO_round_4.png]] +[Here's an example from Round 1](https://youtu.be/HgshKDfWYyU?t=5284) on Layout 1 where John Kilcommons charges a Sky Ray Gunship into a small 2" ruin to engage Michael Hoopeer's Demon Spawn on the other side. It's actually a very interesting case because John is able to engage the Spawn through the ruin by being within 1" engagement range. He rolled low enough that he does not have to go around and fully base-to-base which would have opened him up to a heroic intervention. + +![[images/2026-05-01_LVO_round_1.png]] + +[Here's another example from Round 3](https://youtu.be/HgshKDfWYyU?t=31597) on Layout 1 where Durante Bozzini moves his Ghostkeel (a walker vehicle) into the 2" ruins on the side in order to get better angles. + +![[images/2026-05-01_LVO_round_3.png]] + +[Here in Round 4](https://youtu.be/9FTPZxTcbic?t=4283) on Layout 4, Forrest Phanton moves his Land Raider into a blue ruin in corner before disembarking, with a judge watching over his shoulder. If you watch until 10:33:00 Joe makes a comment about it. + +> They just talked about it, Andrew. So vehicles can fit on the footprint, they just can't stand on top of the wall. It's a pretty standard interpretation on the GW layouts, I think. Sometimes they're crates though, so there's not a lot of room to stand on those things. + +![[images/2026-05-01_LVO_round_4.png]] diff --git a/src/content/notes/Warhammer/images/2026-05-01_LVO_round_4.png b/src/content/notes/Warhammer/images/2026-05-01_LVO_round_4.png index 8306046..457e8f1 100644 Binary files a/src/content/notes/Warhammer/images/2026-05-01_LVO_round_4.png and b/src/content/notes/Warhammer/images/2026-05-01_LVO_round_4.png differ diff --git a/src/styles/global.css b/src/styles/global.css index b72cc0f..66f1753 100644 --- a/src/styles/global.css +++ b/src/styles/global.css @@ -193,11 +193,16 @@ blockquote { margin: 0; background-color: var(--color-space-blue-light); } + hr { border: none; border-top: 1px solid rgb(var(--gray-light)); } +figure { + margin: 8px; +} + .sr-only { border: 0; padding: 0;